Gamified Reading apps
September 26, 2024 | Author: Maria Lin
These apps turn book reading into game by providing awards for achievements and organizing competitions with other readers to engage kids and make reading more fun. Some of the most popular gamified reading apps are listed below.
See also: Top 10 eBook Readers
See also: Top 10 eBook Readers
2021. Glose - gamified social book reading app
At first glance, Glose appears to be just another app that allows you to purchase, download and read books on your devices (iOS, Android and web). However, it also transforms the reading experience into a social one, enabling you to create a bookshelf, share notes with your followers and engage in discussions with other users who have similar interests. While there are already several social platforms for discussing books, such as Goodreads, Glose's advantage lies in its integration of social features with reading functionalities. It also includes gamification elements to help you stay motivated with challenging books—like earning streak rewards. There are over 1,000,000 eBooks and audiobooks available, covering genres such as literature, romance, history, science, economics, business and more.
2014. Transmedia Story Stream wants to transform books into social games
Transmedia Story Stream is positioning itself as the Zynga of ebooks. Its innovative platform merges social video game elements with storytelling, allowing authors to create, distribute and engage fans in multi-media story universes. Rather than downloading a static ePub, readers can enter vibrant story worlds filled with fan interaction and rewards while they read. The platform “gamifies” reading with an invitation to users: Don’t just read a book—play it! With Transmedia Story Stream, creators can develop story worlds that include written content (READ), video (WATCH), audio (LISTEN), casual video games (PLAY) and live events (GATHER). Transmedia Story Stream is built on Pubsoft's established HTML5-secure streaming platform and story worlds can be accessed on any connected device, whether mobile or tablet.